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Q. Are you still doing Critical Miss?
A. Yes, but intermittently I'm afraid. While I appreciate that there is a strong
demand for it (it would be hard not too, given the frequency with which I'm asked this question) the truth
is that with both a novel and a part-authorship of a roleplaying game on the go - and a day job in addition to that - I simply don't
have any time to work on CM on a regular basis. (Note:- This is genuinely a frequently asked question, and there is
certainaly a demand, as evidenced
by this,
this
this,
this,
this,
this,
this,
this,
this,
this and
this).
The gap between Issues 9 and 10 was something like three years. I'm hoping that the gap between 10 and 11 will be much less.
Q. You've just listed all the times that people have commented on wanting you to publish another
issue of Critical Miss. Does that mean that you're getting tired of people asking when/if there will be another issue?
A. No, not at all. I take it as a real complement. I only listed them to prove that it genuinely is a
question/desire that people ask/have. (And because - from a purely egostical reason - I'm quite chuffed that people
care enough to feel that way).
Q. Did you really write this website yourself?
A. Yes. Trust me, if I'd got someone else to do it I'd have picked someone who could do a
better job than this. I did it myself because I wanted to prove that I could "walk the geek walk" as well as "talking
the geek talk".
Q. What is your novel about?
A. Game Night is pretty much summed up by the tag line that will appear on the cover: "Six gods
sit down to spend an evening roleplaying. Really badly." For further details please go to the (currently very basic)
Game Night website.
Q. When will it be published?
This summer (2007).
Q. Is this the first novel you've written?
A. No. About ten years ago, during a convenient period of unemployment, I wrote a
novel called Barcode. Although I thought then that it was pretty good (and still do so now come to that) I didn't
think that it was quite good enough to get published. But I didn't see any point in just leaving it on my hard
drive to rot, so I published it on the web. You can find it
here.
Q. Why do you write under a pseudonym?
A. This was a decision I made when I first started working on Critical Miss. The main
reason was the knowledge that on the Internet, everything you write is not only indexed, but archived for ever,
and I was a bit concerned about people offended by something I'd written tracking down my work email address
and harassing me via that. (Or worse, harassing my boss).
Q. Why did you choose the name "Jonny Nexus"?
A. I'm tempted to reply that once upon a time, during a transitory fit of madness, I thought
it sounded pretty cool. But to be honest, I'm not sure I ever thought it sounded cool - although I did think it
sounded both funny and distinctive, and given that I was choosing it for a free web fanzine that I thought would
only last a few months, "funny and distinctive" seemed like enough. (And now, more than six years later I guess
I'm stuck with it). The rather mundane truth is that it came to me whilst driving up the east-bound entrance ramp
to the M4 at the Heston junction, and is based on "Jonny" having always been a favourite name of mine and
Nexus having been my
favourite comic book character as a teenager.
Q. The main character in Barcode is called Jonny. Does this mean that you identify with him?
A. The fit, agile killing machine with a gun in his arm who roams a future, post-eco collapse
wasteland killing people? Erm, no. The truth is that I wrote Barcode before I adopted the pseudonym Jonny Nexus,
and as I mentioned, I've always thought that Jonny's a cool name.
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